// Dump of all classes for "tf" follows // CFireSmoke - _firesmoke CPlasma - _plasma CBaseEntity - ai_ally_speech_manager CBaseEntity - ai_battle_line CBaseEntity - ai_changehintgroup CBaseEntity - ai_changetarget CBaseEntity - ai_goal_assault CBaseEntity - ai_goal_follow CBaseEntity - ai_goal_lead CBaseEntity - ai_goal_lead_weapon CBaseEntity - ai_goal_standoff CBaseEntity - ai_hint CBaseEntity - ai_network CBaseEntity - ai_relationship CBaseEntity - ai_script_conditions CBaseEntity - ai_sound CBaseEntity - ai_speechfilter CBaseEntity - aiscripted_schedule CAI_BaseNPC - aitesthull CBaseEntity - ambient_generic CBaseEntity - assault_assaultpoint CBaseEntity - assault_rallypoint CBeam - beam CColorCorrection - color_correction CColorCorrectionVolume - color_correction_volume CBaseEntity - commentary_auto CAI_BaseNPC - cycler_actor CBaseFlex - cycler_flex CBaseEntity - dispenser_touch_trigger CDynamicProp - dynamic_prop CBaseEntity - entity_blocker CEntityFlame - entityflame CBeam - env_beam CBaseEntity - env_beverage CBaseEntity - env_blood CBaseEntity - env_bubbles CBaseEntity - env_credits CBaseEntity - env_debughistory CEnvDetailController - env_detail_controller CBaseEntity - env_dustpuff DustTrail - env_dusttrail CBaseAnimating - env_effectscript CEmbers - env_embers CEntityDissolve - env_entity_dissolver CEntityFlame - env_entity_igniter CBaseEntity - env_entity_maker CBaseEntity - env_explosion CBaseEntity - env_fade CBaseEntity - env_fire CFireTrail - env_fire_trail CBaseEntity - env_firesensor CBaseEntity - env_firesource CFogController - env_fog_controller CBaseEntity - env_funnel CBaseEntity - env_global CSprite - env_glow CBaseEntity - env_gunfire CBaseEntity - env_hudhint CBeam - env_laser CLightGlow - env_lightglow CBaseEntity - env_message CBaseEntity - env_microphone MovieExplosion - env_movieexplosion CBaseEntity - env_muzzleflash CParticlePerformanceMonitor - env_particle_performance_monitor CEntityParticleTrail - env_particle_trail CParticleFire - env_particlefire CBaseEntity - env_particlelight CEnvParticleScript - env_particlescript ParticleSmokeGrenade - env_particlesmokegrenade CBaseEntity - env_physexplosion CBaseEntity - env_physimpact CBaseEntity - env_physwire CBaseEntity - env_player_surface_trigger CEnvProjectedTexture - env_projectedtexture CEnvQuadraticBeam - env_quadraticbeam CBaseEntity - env_ragdoll_boogie RocketTrail - env_rockettrail CBaseEntity - env_rotorshooter CEnvScreenEffect - env_screeneffect CEnvScreenOverlay - env_screenoverlay CBaseEntity - env_shake CBaseEntity - env_shooter CSmokeStack - env_smokestack SmokeTrail - env_smoketrail CSniperDot - env_sniperdot CBaseEntity - env_soundscape CBaseEntity - env_soundscape_proxy CBaseEntity - env_soundscape_triggerable CBaseEntity - env_spark CBaseEntity - env_splash SporeExplosion - env_sporeexplosion SporeTrail - env_sporetrail CSprite - env_sprite CSpriteOriented - env_sprite_oriented CSpriteTrail - env_spritetrail CSteamJet - env_steam CSteamJet - env_steamjet CSun - env_sun CBaseEntity - env_texturetoggle CEnvTonemapController - env_tonemap_controller CBaseEntity - env_tracer CBaseEntity - env_viewpunch CEnvWind - env_wind CBaseEntity - env_zoom CBaseEntity - event_queue_saveload_proxy CBaseEntity - filter_activator_class CBaseEntity - filter_activator_mass_greater CBaseEntity - filter_activator_name CBaseEntity - filter_activator_team CBaseEntity - filter_activator_tfteam CBaseEntity - filter_base CBaseEntity - filter_damage_type CBaseEntity - filter_enemy CBaseEntity - filter_multi CFish - fish CBaseEntity - func_areaportal CFuncAreaPortalWindow - func_areaportalwindow CBaseEntity - func_breakable CBreakableSurface - func_breakable_surf CBaseEntity - func_brush CBaseEntity - func_button CCaptureZone - func_capturezone CBaseEntity - func_changeclass CBaseEntity - func_clip_vphysics CFuncConveyor - func_conveyor CBaseDoor - func_door CBaseDoor - func_door_rotating CFunc_Dust - func_dustcloud CFunc_Dust - func_dustmotes CBaseEntity - func_fish_pool CBaseEntity - func_guntarget CBaseEntity - func_illusionary CBaseEntity - func_ladderendpoint CFunc_LOD - func_lod CFuncMonitor - func_monitor CBaseEntity - func_movelinear CBaseEntity - func_nobuild CBaseEntity - func_nogrenades CFuncOccluder - func_occluder CPhysBox - func_physbox CPhysBoxMultiplayer - func_physbox_multiplayer CBaseEntity - func_plat CBaseEntity - func_platrot CPrecipitation - func_precipitation CBaseEntity - func_proprrespawnzone CBaseEntity - func_pushable CFuncReflectiveGlass - func_reflective_glass CBaseEntity - func_regenerate CFuncRespawnRoom - func_respawnroom CFuncRespawnRoomVisualizer - func_respawnroomvisualizer CBaseEntity - func_rot_button CFuncRotating - func_rotating CFuncSmokeVolume - func_smokevolume CFuncTrackTrain - func_tanktrain CBaseEntity - func_trackautochange CBaseEntity - func_trackchange CFuncTrackTrain - func_tracktrain CBaseEntity - func_train CBaseEntity - func_traincontrols CFuncLadder - func_useableladder CBaseEntity - func_vehicleclip CBaseEntity - func_wall CBaseEntity - func_wall_toggle CBaseDoor - func_water CBaseEntity - func_water_analog CBaseEntity - func_weight_button CBaseFlex - funCBaseFlex CBaseEntity - game_end CBaseEntity - game_forcerespawn CBaseEntity - game_gib_manager CBaseEntity - game_intro_viewpoint CBaseEntity - game_player_equip CBaseEntity - game_player_team CRagdollManager - game_ragdoll_manager CBaseEntity - game_round_win CBaseEntity - game_score CBaseEntity - game_text CBaseEntity - game_text_tf CBaseEntity - game_ui CBaseEntity - game_weapon_manager CBaseEntity - game_zone_player CAI_BaseNPC - generic_actor CBaseAnimating - gib CBaseEntity - gibshooter CBaseGrenade - grenade CBaseEntity - hammer_updateignorelist CBaseEntity - handle_dummy CHandleTest - handle_test CBaseEntity - info_camera_link CBaseEntity - info_constraint_anchor CBaseEntity - info_hint CBaseEntity - info_intermission CBaseEntity - info_ladder CInfoLadderDismount - info_ladder_dismount CBaseEntity - info_landmark CInfoLightingRelative - info_lighting_relative CBaseEntity - info_mass_center CBaseEntity - info_node CBaseEntity - info_node_air CBaseEntity - info_node_air_hint CBaseEntity - info_node_climb CBaseEntity - info_node_hint CBaseEntity - info_node_link CBaseEntity - info_node_link_controller CBaseEntity - info_npc_spawn_destination CBaseEntity - info_null CBaseEntity - info_observer_point CInfoOverlayAccessor - info_overlay_accessor CParticleSystem - info_particle_system CBaseEntity - info_player_deathmatch CBaseEntity - info_player_start CBaseEntity - info_player_teamspawn CBaseEntity - info_projecteddecal CBaseEntity - info_radial_link_controller CBaseEntity - info_target CBaseEntity - info_teleport_destination CBaseEntity - infodecal CSceneEntity - instanced_scripted_scene CBaseAnimating - item_ammopack_full CBaseAnimating - item_ammopack_medium CBaseAnimating - item_ammopack_small CBaseAnimating - item_armor CBaseAnimating - item_healthkit_full CBaseAnimating - item_healthkit_medium CBaseAnimating - item_healthkit_small CBaseAnimating - item_sodacan CCaptureFlag - item_teamflag CCaptureFlagReturnIcon - item_teamflag_return_icon CRopeKeyframe - keyframe_rope CBaseEntity - keyframe_track CBaseEntity - light CDynamicLight - light_dynamic CBaseEntity - light_environment CBaseEntity - light_glspot CBaseEntity - light_spot CBaseEntity - logic_active_autosave CBaseEntity - logic_auto CBaseEntity - logic_autosave CBaseEntity - logic_branch CBaseEntity - logic_branch_listener CBaseEntity - logic_case CSceneEntity - logic_choreographed_scene CBaseEntity - logic_collision_pair CBaseEntity - logic_compare CBaseEntity - logic_lineto CBaseEntity - logic_measure_movement CBaseEntity - logic_multicompare CBaseEntity - logic_navigation CBaseEntity - logic_proximity CBaseEntity - logic_relay CBaseEntity - logic_scene_list_manager CBaseEntity - logic_timer CMaterialModifyControl - material_modify_control CBaseEntity - math_colorblend CBaseEntity - math_counter CBaseEntity - math_remap CBaseEntity - momentary_door CBaseEntity - momentary_rot_button CAI_BaseNPC - monster_furniture CAI_BaseNPC - monster_generic CBaseEntity - move_keyframed CRopeKeyframe - move_rope CBaseEntity - multisource CBaseGrenade - npc_concussiongrenade CBaseGrenade - npc_contactgrenade CAI_BaseNPC - npc_furniture CBaseGrenade - npc_handgrenade CBaseEntity - npc_maker CBaseEntity - npc_template_maker CAI_BaseNPC - npc_vehicledriver CObjectSapper - obj_attachment_sapper CObjectDispenser - obj_dispenser CObjectSentrygun - obj_sentrygun CObjectTeleporter - obj_teleporter_entrance CObjectTeleporter - obj_teleporter_exit CBaseEntity - path_corner CBaseEntity - path_corner_crash CBaseEntity - path_track CBaseEntity - phys_ballsocket CBoneFollower - phys_bone_follower CBaseEntity - phys_constraint CBaseEntity - phys_constraintsystem CBaseEntity - phys_convert CBaseEntity - phys_hinge CBaseEntity - phys_keepupright CBaseEntity - phys_lengthconstraint CPhysMagnet - phys_magnet CBaseEntity - phys_motor CBaseEntity - phys_pulleyconstraint CBaseEntity - phys_ragdollconstraint CBaseEntity - phys_ragdollmagnet CBaseEntity - phys_slideconstraint CBaseEntity - phys_spring CBaseEntity - phys_thruster CBaseEntity - phys_torque CBaseCombatCharacter - physics_cannister CBaseEntity - physics_entity_solver CBaseEntity - physics_npc_solver CPhysicsProp - physics_prop CRagdollProp - physics_prop_ragdoll CTFPlayer - player CBaseEntity - player_loadsaved CPlayerResource - player_manager CBaseEntity - player_speedmod CBaseEntity - player_weaponstrip CBaseEntity - point_anglesensor CBaseEntity - point_angularvelocitysensor CBaseEntity - point_bonusmaps_accessor CPointCamera - point_camera CBaseEntity - point_clientcommand CPointCommentaryNode - point_commentary_node CSprite - point_commentary_viewpoint CBaseEntity - point_devshot_camera CBaseEntity - point_enable_motion_fixup CBaseEntity - point_gamestats_counter CBaseEntity - point_hurt CBaseEntity - point_intermission CBaseEntity - point_message CBaseEntity - point_playermoveconstraint CPoseController - point_posecontroller CBaseEntity - point_proximity_sensor CBaseEntity - point_push CBaseEntity - point_servercommand CBaseEntity - point_spotlight CBaseEntity - point_teleport CBaseEntity - point_template CTesla - point_tesla CBaseEntity - point_velocitysensor CBaseEntity - point_viewcontrol CBasePropDoor - prop_door_rotating CDynamicProp - prop_dynamic CDynamicProp - prop_dynamic_ornament CDynamicProp - prop_dynamic_override CPhysicsProp - prop_physics CPhysicsPropMultiplayer - prop_physics_multiplayer CPhysicsProp - prop_physics_override CPhysicsProp - prop_physics_respawnable CRagdollProp - prop_ragdoll CRagdollPropAttached - prop_ragdoll_attached CPhysicsProp - prop_sphere CBaseAnimating - prop_vehicle CPropVehicleDriveable - prop_vehicle_driveable CBaseAnimating - raggib CBaseEntity - rope_anchor CBaseEntity - scene_manager CSceneEntity - scripted_scene CBaseEntity - scripted_sentence CBaseEntity - scripted_sequence CAI_BaseNPC - scripted_target CShadowControl - shadow_control CBaseEntity - simple_physics_brush CBaseAnimating - simple_physics_prop CBaseEntity - sky_camera CBaseEntity - soundent CBaseEntity - spark_shower CSpotlightEnd - spotlight_end CBaseEntity - spraycan CBaseEntity - tanktrain_ai CBaseEntity - tanktrain_aitarget CBaseEntity - target_cdaudio CBaseEntity - target_changegravity CBaseEntity - te_tester CBaseAnimating - team_control_point CBaseEntity - team_control_point_master CBaseEntity - team_control_point_round CTeam - team_manager CTeamRoundTimer - team_round_timer CBaseEntity - test_effect CTest_ProxyToggle_Networkable - test_proxytoggle CTestTraceline - test_traceline CTFAmmoPack - tf_ammo_pack CBaseEntity - tf_flame CTFGameRulesProxy - tf_gamerules CTFObjectiveResource - tf_objective_resource CTFPlayerResource - tf_player_manager CTFGrenadePipebombProjectile - tf_projectile_pipe CTFGrenadePipebombProjectile - tf_projectile_pipe_remote CTFProjectile_Rocket - tf_projectile_rocket CTFProjectile_SentryRocket - tf_projectile_sentryrocket CTFBaseProjectile - tf_projectile_syringe CTFRagdoll - tf_ragdoll CTFTeam - tf_team CTFViewModel - tf_viewmodel CTFWeaponBase - tf_weapon_base CTFBat - tf_weapon_bat CTFBonesaw - tf_weapon_bonesaw CTFBottle - tf_weapon_bottle CTFWeaponBuilder - tf_weapon_builder CTFClub - tf_weapon_club CTFFireAxe - tf_weapon_fireaxe CTFFists - tf_weapon_fists CTFFlameThrower - tf_weapon_flamethrower CTFGrenadeLauncher - tf_weapon_grenadelauncher CTFWeaponInvis - tf_weapon_invis CTFKnife - tf_weapon_knife CWeaponMedigun - tf_weapon_medigun CTFMinigun - tf_weapon_minigun CTFWeaponPDA_Engineer_Build - tf_weapon_pda_engineer_build CTFWeaponPDA_Engineer_Destroy - tf_weapon_pda_engineer_destroy CTFWeaponPDA_Spy - tf_weapon_pda_spy CTFPipebombLauncher - tf_weapon_pipebomblauncher CTFPistol - tf_weapon_pistol CTFPistol_Scout - tf_weapon_pistol_scout CTFRevolver - tf_weapon_revolver CTFRocketLauncher - tf_weapon_rocketlauncher CTFScatterGun - tf_weapon_scattergun CTFShotgun_HWG - tf_weapon_shotgun_hwg CTFShotgun - tf_weapon_shotgun_primary CTFShotgun_Pyro - tf_weapon_shotgun_pyro CTFShotgun_Soldier - tf_weapon_shotgun_soldier CTFShovel - tf_weapon_shovel CTFSMG - tf_weapon_smg CTFSniperRifle - tf_weapon_sniperrifle CTFSyringeGun - tf_weapon_syringegun_medic CTFWrench - tf_weapon_wrench CTFWeaponBaseGrenadeProj - tf_weaponbase_grenade_proj CTFWeaponBaseMelee - tf_weaponbase_melee CBaseEntity - trigger CBaseEntity - trigger_autosave CBaseEntity - trigger_brush CBaseEntity - trigger_capture_area CBaseEntity - trigger_cdaudio CBaseEntity - trigger_changelevel CBaseEntity - trigger_gravity CBaseEntity - trigger_hurt CBaseEntity - trigger_impact CBaseEntity - trigger_look CBaseEntity - trigger_multiple CBaseEntity - trigger_once CBaseEntity - trigger_playermovement CBaseEntity - trigger_proximity CBaseEntity - trigger_push CBaseEntity - trigger_remove CBaseEntity - trigger_serverragdoll CBaseEntity - trigger_soundscape CBaseEntity - trigger_teleport CBaseEntity - trigger_togglesave CBaseEntity - trigger_transition CBaseEntity - trigger_vphysics_motion CBaseEntity - trigger_wind CVGuiScreen - vgui_screen CVGuiScreen - vgui_screen_team CSlideshowDisplay - vgui_slideshow_display CBaseViewModel - viewmodel CWaterLODControl - water_lod_control CWaterBullet - waterbullet CWeaponIFMBase - weapon_ifm_base CWeaponIFMBaseCamera - weapon_ifm_base_camera CWeaponIFMSteadyCam - weapon_ifm_steadycam CBaseAnimating - window_pane CBaseAnimating - world_items CWorld - worldspawn